Monday, 2 December 2013

Assassin's Creed IV: Black Flag



Assassin's Creed IV: Black Flag is a 2013 historical action-adventure open world video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III modern story and a prequel to its historical storyline.

It was released worldwide for the PlayStation 3 and Xbox 360 on October 29, 2013. The PlayStation 4 and Xbox One versions were also developed, and both versions have been announced as a launch title for both consoles. The Wii U version was delayed in Europe until November 22, 2013. A Microsoft Windows version was released on November 19, 2013 in North America and on November 22, 2013 in Europe.

The game will feature three main cities; Havana, Kingston, and Nassau, Bahamas, which reside under Spanish, British and pirate influence, respectively. The game will also feature 50 other 'unique' locations to explore, with a 60/40 balance between land and naval exploration. Assassin's Creed IV will have a more open world feel, with missions similar to those found in Assassin's Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin's Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins and small villages and the world is being built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin's Creed III, allowing the player to hunt on land, and fish in the water.


A new aspect in the game is the ship the player will captain, Jackdaw. The Jackdaw is upgradeable throughout the game, as well as having easy access to the ship when needed. In addition, a new underwater component has been added. The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find or high points to reach for synchronization. An updated form of the recruit system introduced in Assassin's Creed: Brotherhood has returned, allowing Edward to recruit crew members. While Kenway's crew will remain loyal to him, and can be promoted to captain acquired ships, they cannot assist in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.



In the present day, at the Abstergo Entertainment — a subsidiary of Abstergo Industries — offices in Montreal, Quebec, players will engage in modern day pirating through the exploring of Abstergo's offices, eavesdropping and hacking, all without combat. As well, various "hacking" games, similar to previous cluster and glyph puzzles, will be present, that will uncover secrets about Abstergo.





Minimum System Requirements 

Operating System: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions) 
Processor: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz 
RAM: 2 GB (4 GB recommended) 
Video Card: Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)
DirectX 11: DirectX June 2010 Redistributable
  
Disk Space: 30 GB available space 
Sound Card: DirectX Compatible Sound Card with latest drivers 
Peripherals: Windows-Compatible keyboard and mouse required, optional controller (Xbox 360 Controller for Windows recommended) 
Multiplayer: 256 Kbps or faster broadband connection 

Recommended System Requirements: 

 
Operating System: Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions) 
Processor: Intel Core i5 2400S @ 2.5 GHz or AMD Phenom II x4 940 @ 3.0 GHz or better 
RAM: 4GB or more 
Video Card: Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better 

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