FIFA 11 (FIFA Soccer 11 in North America) is the 18th title
in Electronic Art’s
Fifa series
of football video games. Developed by
EA Canada, it was published by Electronic Arts worldwide under the EA Sports label. It was released on 28 September
2010 in North America, 30 September 2010 in Australia, and 1 October 2010 in
Europe for all platforms, except the Wii and Nintendo DS. The Wii version was released on 1 October 2010 in North
America and Europe and the DS version on 8 October 2010. The PC version of FIFA
11 is
the first in the series to use the same game engine as the PlayStation 3 and Xbox 360 versions.
Commentary is provided by Martin
Taylor and Andy Gray. The game received positive
reviews, and was awarded 'Sports Game of the Year' at the Golden
Joystick Awards after a record-breaking 2.06
million votes.
·
Next
Gen Gameplay Engine (PC):
The PC version of the game now uses the same game engine as the PlayStation 3
and Xbox 360 versions. Also, the "Two Button" control system, introduced in the
2010 FIFA World Cup game has carried through to FIFA 11, making it ideal for
novices and new players to the series.
·
FIFA
World (PC): This will allow the
player to customize their online avatar, compete with players from all over the
world and fight for positions on the leaderboard.
·
PC
Improvements : Next-gen menu
presentation is used. Manager mode from console version of FIFA 10 has been
imported with some improvements. Be a pro seasons have been completely
revamped. There is a new practice arena which can be accessed when exiting a
game mode. There is a new 5 v 5 online team play and Pro Club Championship.
Further, there is the all new Virtual Pro game mode. Players can create their
game face on the official web site then download it and apply it to their
virtual pro in game. 360° dribbling is also featured along with LAN play.
Players can also create tactics themselves.
·
Pro
Passing (PS3, Xbox 360):
is a new passing system where the gamer's own accuracy with the control pad, as
well as the situation and skills of the players on the pitch, determines the
accuracy of each pass.
·
Creation
Centre (PS3, Xbox 360):
is a new web-based application which allows the user to create material to
download to their console and share with their friends. Created teams, names,
kits, and players can be customised and players can be edited in a more
in-depth way than before. Create a player by choosing his appearance,
accessories and attributes. You may also create players and edit squads on the
console itself, but to create a team you must use the Creation Centre web-based
application.
·
Career
Mode (PS3, Xbox 360, PS2, PSP, NDS): "Be a Pro Mode" and "Manager Mode" have been
merged into the new "Career Mode", where the player can choose to be
a player, manager, or player-manager for over 15 seasons. Many improvements have been made to Career Mode,
one being that when signing new players, the user will have to agree to a
transfer fee with the club, as well as other personal demands from the player;
the club could also agree a fee with two teams for a player. The board of a
club can decide to give the manager a contract extension or not; this will
depend on certain objectives being met, or if they feel that the user has
potential as a manager. The manager reputation rating is still in the game and
will go up or down depending on your efforts. Regular emails will appear from
the coach telling the user about player growth, and if a player is gaining or
losing overall rating, the coach will also tell the user about players that are
hitting form and will suggest the user include them in the starting line up for
the next match, or give them a little more responsibility. On the player growth
screen, the user will also get comments from the coach, such as "has
reached his potential", "isn't going to grow anymore", or
"could develop quickly if given game time." A new budget allocator
has also been implemented, where the player can adjust the slider to whatever
they desire, whether it will be a 80/20 split with £50 million to spend and
£200K wage budget, or a 60/40 split, where that may be £40 million to spend and
£250K wage budget. This gives some flexibility if the user is trying to buy
specific players but does not have the wages to cover it, or does not need the
wages and wants more free cash. There is a limit, however; when doing this, the
user will get the notification that this is only available three times per
season, so the player must make their decisions wisely. It is also now possible
to view results and standings from other leagues around the world, following a similar
feature that was on the official 2010 FIFA World Cup game. It still is not
possible to manage an international team.
·
Street
Football (Wii): Players can now play 5
vs. 5 street football, as well as the traditional 11 vs. 11. Each street player
has a distinctive style of play with unique abilities to match.
·
Goalkeeper
Intelligence (All Platforms): Goalkeepers now have more urgency and better perception of where
to intercept loose balls, resulting in a more responsive and powerful rushing
system. Goalkeepers are now more agile and can make more impressive saves. New
animation warping technology provides game-realistic goalkeeper positioning and
momentum, resulting in more varied scoring opportunities.
·
Be
a Goalkeeper (PS3, Xbox 360, PS2, PSP): EA Sports released a FIFA 11 trailer with the slogan
"We Are 11." The trailer confirmed that it's possible to play as a
goalkeeper in FIFA 11, and it is also possible to play 11 vs. 11
online matches. The player can choose perform realistic actions such as diving
and jumping to prevent a goal scored by the opposition.
·
Manual
Leaderboard: It has been confirmed
that there will be a separate leaderboard this year for players that use the
manual control setup.
·
Improved
Celebrations (PS3, Xbox 360): Celebrations will now use the in-game camera rather than
separate cutscenes. It is also confirmed that teammates can now join in
celebrations. Also, only more skilled or acrobatic players can perform the more
acrobatic celebrations, such as a back flip. FIFA 11 also includes players'
signature celebrations, which they can perform with a simple push of a button.
·
360°
Dribbling (PS3, Xbox 360, PC): True 360° dribbling system will provide finer dribbling control,
enabling players to find space between defenders that previously was not
possible. Players will also have the opportunity to perform a number of tricks
and skills, with the push of certain controls. Footballers with a higher
"skill" star rating (such as Ronaldinho, Cristiano Ronaldo, Lionel
Messi and Kaka), will be able to make more impressive skills such as a Rainbow
Flick.
System Requirements:
· CPU with Dual core processor (Core duo 2 or
better)
·
Intel Core2Duo @ 1.8 Ghz on Windows XP / Windows
Vista / Windows 7
·
1 Gigabyte of RAM (@ GB required for Windows
Vista / Windows 7)
·
DirectX 9.0c Compatible 3D accelerated 256 MB
video card or equivalent (must support Shader Model 3.0 or above)
·
DirectX 9.0c Compatible Sound Card
·
512 Kbps or greater broadband connection for
online gameplay
·
MS compatible mouse, keyboard, and MS compatible
xbox controller. Other peripherals are NOT supported for this game.
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