Monday, 6 January 2014

Call Of Duty: Black Ops

CoD Black Ops cover.png 


Call of Duty: Black Ops is a 2010 first-person shooter video game. The game was developed by Treyarch, published by Activision, and released worldwide on November 9, 2010 for Microsoft Windows, Xbox 360, PlayStation 3, and Wii consoles, with a separate version for Nintendo DS developed by n-Space. Announced on April 30, 2010, the game is the seventh installment of the Call of Duty series. It is also the first to be set in the Cold War and the fifth to be set in World War II. It is the third in the series to be developed by Treyarch, and is connected to the developer's Call of Duty: World at War.

Within 24 hours of going on sale, the game had sold more than 5.6 million copies, 4.2 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor Modern Warfare 2 by some 2.3 million copies. Capcom released a subtitled version in Japan on November 18, 2010 and later a Japanese-dubbed version on December 16, 2010. After six weeks on release, Activision reported that Black Ops had exceeded $1 billion in sales. On August 3, 2011, Activision confirmed that the game had sold over 25 million copies worldwide, making it one of the best-selling games of all time in the US, UK and Europe. A sequel, Call of Duty: Black Ops II, was released on November 13, 2012.

Black Ops is a first-person shooter, retaining the same gameplay mechanics as previous Call of Duty titles. The player assumes the role of a foot soldier who can wield various firearms (only two of which can be carried at once), throw grenades and other explosives, and use other equipment as weapons. A player close enough to an enemy can kill with one knife blow. A character can take three stances: standing, crouching or prone. Each affects rate of movement, accuracy, and stealth. The player can drop to the prone stance from the standing stance while running, and can momentarily sprint before having to stop. The screen glows red to indicate damage to a player's health, which regenerates over time. When the character is within the blast radius of a live grenade, an on-screen marker indicates where it is in relation to the player, helping the player to move away or to throw it back. Among the weapons new to the series in Black Ops are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives.

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are special forces operatives conducting black operations behind enemy lines. In this way, the player's characters have their own traits such as voices and shadows. Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives as it has been in the earlier versions. The player is accompanied by friendly troops throughout the game. Although primarily a first-person shooter, certain levels feature sequences where the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft. The campaign features several scripted cinematic moments. One of them is a bullet time effect during the "Victor Charlie" level, activated when the player fires toward the last enemy of a Viet Cong squad.

 

Call of Duty: Black Ops Screenshot

 

System Requirements:

Minimum System Requirements
 OS: Windows XP/Vista/7
 Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 4800+
 Memory: 2 Gb
 Hard Drive: 12 Gb free
 Video Memory: 256 Mb
 Video Card: nVidia GeForce 8600 / ATI Radeon X1950
 Sound Card: DirectX Compatible
 Network: Broadband Internet Connection for Online Multiplayer
 DirectX: 9.0c
 Keyboard
 Mouse
 DVD Rom Drive

Recommended System Requirements
 OS: Windows XP/Vista/7
 Processor: Intel Core 2 Duo @ 3.0 GHz / AMD Phenom II X3 @ 2.8 GHz
 Memory: 3 Gb
 Hard Drive: 12 Gb free
 Video Memory: 1 Gb
 Video Card: nVidia GeForce 9800 / ATI Radeon HD 4850
 Sound Card: DirectX Compatible
 Network: Broadband Internet Connection for Online Multiplayer
 DirectX: 9.0c
 Keyboard
 Mouse
 DVD Rom Drive

Download All Parts Below


Sunday, 5 January 2014

Just Cause

Just-Cause-win-cover.jpg 

 

Just Cause is an action-adventure video game set in an open world environment. It is developed by Avalanche Studios and published by Eidos Interactive. It was released for Microsoft Windows, PlayStation 2, Xbox and Xbox 360. The fictional area explored during the game is described as being over 250,000 acres (1,012 km2; 391 sq mi) in size[citation needed], with 21 story missions and over 300 side missions to complete. As of 23 April 2009, it has sold more than 1 million copies.

A sequel to the game developed by Avalanche Studios, published by Eidos Interactive and distributed by Square Enix, titled Just Cause 2, was released on 23 March 2010.


Just Cause begins with Rico Rodriguez, an operative for an organization known as the Agency, being dropped into a Caribbean tropical island called San Esperito, after being called there by his commanding officer, Tom Sheldon, to help overthrow San Esperito's dictator; Salvador Mendoza, whom the Agency believes to be in possession of weapons of mass destruction. After his arrival, Rico rendezvouses with Sheldon, as well as their partner and fellow agent Maria Kane, and they ally themselves with a Guerrilla group staging a rebellion against the regime and the Rioja drug cartel, another enemy of the government. Rico assists them in their civil war against Mendoza's corrupt officials; Black Hand mercenaries and the Montano cartel. Rico can also assist in the liberation of various territories to further destabilize the government's rule over the island.

Eventually, Sheldon discovers that Mendoza does, indeed, have control of WMDs, and with San Esperito so politically unstable, the president is forced to retreat to his private presidential island just off the mainland. Sheldon and Kane fly Rico to the island to kill Mendoza, but he attempts to escape via jet. However, Rico boards the jet and kills Mendoza and his remaining bodyguards, stopping his reign on the islands.

 
 http://guides.gamepressure.com/justcause/gfx/gallery/large/Screenshots/Just_CausePC018.jpg

http://guides.gamepressure.com/justcause/gfx/gallery/large/Screenshots/Just_Cause002.jpg 

System Requirements:

Minimum System Requirements
 OS: Windows 2000/XP
 Processor: Pentium 4 @ 1.4 GHz / AMD Athlon 1700+
 Memory: 512 Mb
 Hard Drive: 5.8 Gb free
 Video Memory: 64 Mb
 Video Card: GeForce4 TI 4200 / ATI Radeon 9500
 Sound Card: DirectX Compatible
 DirectX: 9.0c
 Keyboard
 Mouse
 DVD Rom Drive

Recommended System Requirements
 OS: Windows 2000/XP
 Processor: Pentium 4 @ 2.8 GHz
 Memory: 512 Mb
 Hard Drive: 5.8 Gb free
 Video Memory: 256 Mb
 Video Card: nVidia GeForce 7
 Sound Card: DirectX Compatible
 DirectX: 9.0c
 Keyboard
 Mouse
 DVD Rom Drive

Download All Parts Below


Game CD Key List v4.10

 


Game CD Key List v4.10 is a tool that can help you find the CD key of a game. It has the CD keys of some of the most popular and loved games of all time. There are 425 different games and over 1,950 CD keys.

https://www.mediafire.com/?5pd8vnddw536q8j

Saturday, 4 January 2014

Operation Flashpoint: Dragon Rising

Operation Flashpoint 2.jpg 

 

Operation Flashpoint: Dragon Rising is a military simulation video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by British game developer Codemasters. Codemasters has advertised the game as a tactical shooter designed to represent modern infantry combat realistically. It is an unofficial stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.

Dragon Rising takes place on the fictional island of Skira, in May 2011.
After the Global Economic Crisis causes mass unemployment and political destabilization in China, the People's Liberation Army (PLA) seize control of Skira and the vast, newly discovered reservoir of oil there, from the Russian Federation. Peace talks prove useless as both combatants lay claim to Skira due to previous ownership of it. The situation deteriorates quickly and China begins to fortify its northern provinces in anticipation of armed conflict with Russia. Russia, already countering the PLA on the Chinese mainland, calls to the United States of America to retake Skira from the Chinese. Bound by treaty arrangements made after the end of the Cold War, America agrees and the two biggest armies in the world begin to clash on the island. As the game progresses, the player must fight off enemy forces along with his fireteam and allied soldiers, for example, this could be assaulting a village held by the PLA, suppressing a team pinning down your fellow soldiers, or rescuing downed crews of crashed helicopters from behind enemy lines.

The real-world island of Kiska (on which the in-game island of Skira is directly based) is located on the western end of the Aleutian Islands, Alaska and was involved in WWII. It was at one point liberated by US and Canadian forces after capture by Japanese forces. The developers have aimed to copy the 277.698 km2 (107.220 sq mi) accurately to give players a sandbox composed of natural terrain, instead of artificially designed or procedurally generated terrain.
Skira is a volcanic island with a variety of terrain. At one end is a stratovolcano, 8.5 by 6.4 km (5.3 by 4.0 mi) in diameter at its base and 1,221 m (4,006 ft) high, and at the base of the volcano is a section of low lake lands. A ridge of 1,000+ foot mountains runs down one side of the western portion of the island while the other side is generally flatter with numerous lakes and small waterways.
Skira is sparsely populated with some towns and more isolated houses and settlements. An interview with developers suggested that the civilians have all been evacuated ahead of the arrival of US forces.

 

http://www.dpadmagazine.com/wp-content/uploads/2009/10/Operation-Flashpoint-Dragon-Rising-2.jpg 

System Requirements:

Minimum System Requirements:
  •  OS: Windows XP SP2/Vista/7
  •  Processor: Dual Core CPU @ 2.4 GHz
  •  Memory: 1 Gb
  •  Hard Drive: 8 Gb free
  •  Video Memory: 256 Mb
  •  Video Card: NVIDIA GeForce 7900 GT
  •  Sound Card: DirectX Compatible
  •  DirectX: 9.0c
  •  Keyboard
  •  Mouse
  •  DVD Rom Drive

Recommended System Requirements:
  •  OS: Windows XP SP2/Vista/7
  •  Processor: Quad Core CPU
  •  Memory: 2 Gb
  •  Hard Drive: 8 Gb free
  •  Video Memory: 512 Mb
  •  Video Card: NVIDIA GeForce 8800 GT
  •  Sound Card: DirectX Compatible
  •  DirectX: 9.0c or 10
  •  Keyboard
  •  Mouse
  •  DVD Rom Drive

Download All Parts Below

Part 1 (Installer)


Splinter Cell: Conviction

Tom Clancy's Splinter Cell Conviction.jpg 

 


Tom Clancy's Splinter Cell: Conviction is a 2010 action-adventure stealth video game, developed by Ubisoft Montreal as part of the Tom Clancy's Splinter Cell series. Key members of the Tom Clancy's Rainbow Six: Vegas team, such as creative director Maxime Béland worked on the game. Gameloft released a handheld version for Apple's iOS on May 27, 2010.[7] There are also versions available for the Android, Windows Phone and Bada.


Splinter Cell: Conviction introduces a number of new gameplay features to the Splinter Cell series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them in rapid succession without manually targeting each one. The player can choose to prioritize these targets, so that, for example, he can distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette where the guard thinks Sam is, allowing the player to flank his enemies.
Other new features include the ability to interrogate characters in real-time, and use objects in the surrounding environment against them. Mission objectives and key plot points are projected onto walls within the in-game world, in order to keep the player immersed in the gameplay. Several other features, such as blending into crowds, improvising gadgets, and interaction with the environment, were announced, and according to creative director Maxime Béland would have given the game "a lot of Bourne Identity influence," but were scrapped after the development team decided that going in this direction would be taking too much of a risk.

Some of the features that were part of the last four games in the series do not appear in this game. Sam's hybrid night/heat vision goggles and his multipurpose SC-20K assault rifle, which were the mainstay of the last four games, no longer appear. His light sensor is also absent, although change in the screen saturation now shows whether Sam is hidden from view. Sam can no longer move or hide dead bodies, nor can he knock enemies unconscious, as all equipment that helped doing the latter are absent. Lock picking and hacking minigames are also not included in the game.

One of Ubisoft's stated goals for Conviction was to make the game more accessible. According to Béland, Chaos Theory is "very hardcore", which turned off many players and disconnected people from the fantasy of being Sam Fisher. Béland contrasted the earlier games in the series with works containing James Bond or Jason Bourne, who "run fast, they don't make noise, they kill one, two, three or four guys super quickly," and he stated that Conviction delivers a similarly dynamic experience with more of an emphasis on action than previous Splinter Cell games.

 

http://www.ngohq.com/attachments/screenshots/2774d1273457491-tom-clancys-splinter-cell-conviction-screenshots-tom-clancys-splinter-cell-conviction-screenshot-2.jpg
 
http://www.ngohq.com/attachments/screenshots/2778d1273457491-tom-clancys-splinter-cell-conviction-screenshots-tom-clancys-splinter-cell-conviction-screenshot-6.jpg 

System Requirements:

Minimum System Requirements:
 OS: Windows XP/Vista/7
 Processor: Intel Core 2 DUO @ 2.0 GHz / AMD Athlon 64 X2 3800+
 Memory: 1.5 Gb
 Hard Drive: 10 Gb free
 Video Memory: 256 Mb
 Video Card: NVIDIA GeForce 7800 / ATI Radeon X1800
 Sound Card: DirectX Compatible
 DirectX: 9.0c
 Keyboard
 Mouse
 DVD Rom Drive

Recommended System Requirements:
 OS: Windows XP/Vista/7
 Processor: Intel Core 2 DUO @ 3.0 GHz / AMD Athlon 64 X2 4600+
 Memory: 3 Gb
 Hard Drive: 10 Gb free
 Video Memory: 512 Mb
 Video Card: NVIDIA GeForce GTX 260 / ATI Radeon HD 4870
 Sound Card: DirectX Compatible
 DirectX: 10
 Keyboard
 Mouse
 DVD Rom Drive

Download All Parts Below: